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Planetary annihilation build order
Planetary annihilation build order





planetary annihilation build order planetary annihilation build order

In terms of macro fundamentals, keep in mind that the goal is simply to spend more metal than your opponent - having lots of metal income means nothing if you have no energy to turn it into useful stuff. Remember that each fabber you build and use is basically 1 factory you could have had instead. Better to build the first few with commander instead and only find timing to start fabber swarming to some safe t2 timing after that. It takes too long to get the energy up to support vehicle fabricator swarms to build factories. Personally I will do something like air first, +4 pgen with commander, then 2 fac, 1 pgen, 1 fac or something with commander. It's up to you to seek a balance you're happy with between macro and unit timing. 5-6 minutes is very vulnerable against a more balanced build, you will be out harassed by tanks and air and lose all that macro. If they goes 3 fab expand straight off, they won't be getting any real production going untill 5-6 minutes unless they decide to float tons of metal and play as if they only expanded with 1 or 2 fabbers. You've also correctly identified the most efficient macro build possible (3 fab metal expansion into comm energy + assist), so well done! You'll find you can grade how macro someone's build is by how many fabbers they have expanding metal and how much they stagger this. You would be crazy to think you can consistently kill his air fab with your 1 air fac to his 2. but i wouldn't against fast 2nd air since you will have no air control and he can crazy air fab expand with nothing you can do about it. Or if you're confident in defending with 2nd vehicles you can do that. If he goes vehicles first, keep an eye on when and how much he builds spinners (look for bomber chance or tank chance due to overcommitment to spinner), how many fabbers, and what his air fac timing is. If he goes bot first, thank almighty Scathis for the win he has provided thee and start lolbombering after an air fab + 2nd vehicle tank contain for his wasted time on aa turrets.

planetary annihilation build order

If he goes 2 air factory, then you match with your own and play the 'who can not lose their air fabber game'.

planetary annihilation build order

However, if you like tanks and more proper way of playing, go with air first hummingbird and scout his build. So in terms of actual builds, basically, go with clopses if you're an air whore and like to yolo. The only no-no is don't do 2nd pgen before first factory. You used to be able to do 2 mex 1 pgen bot factory for a very specific early grenadier timing on <600 radius, but cutting 3rd mex makes no sense anymore with the current air meta. But in the end the differences are so small with your first 4 buildings it doesn't matter. Any other combination of this is not as efficient unless there is walking time due to spawn. Nice post! I love reading stuff that deeply think and experiment with build orders.ĭon't do anything but mex mex pgen mex.







Planetary annihilation build order